Large City: Já̂chōs Rá́ńä Ni̋ēkēä

Já̂chōs Rá́ńä Ni̋ēkēä

Já̂chōs Rá́ńä Ni̋ēkēä
Example Goblin architecture.
StateHobben
ProvenceGumada Provence
RegionLêfîn-kêqë Woodlands
Founded1117
Community LeaderLord Shêb Nrîj Zlèbê
Area108 km2 (43 mi2)
Average Yearly Temp23°C (73°F)
Average Elevation4116 m (13503 ft)
Average Yearly Precipitation274 cm/y (107 in/y)
Population25599
Population Density237 people per km2 (595 people per mi2)
Town AuraCharm
Naming
Native nameJá̂chōs Rá́ńä Ni̋ēkēä
Pronunciation/ʤɛ̂ʧʊs/ /ɹɛ́ɲæ/
Direct Translation[critical] [tear]
Translation[Not Yet Translated]

Já̂chōs Rá́ńä Ni̋ēkēä (/ʤɛ̂ʧʊs/ /ɹɛ́ɲæ/ [critical] [tear]) is a subtropical Large City located in the Gumada Provence of the Hobben.

The name Já̂chōs Rá́ńä Ni̋ēkēä is derived from the Goblin language, as Já̂chōs Rá́ńä Ni̋ēkēä was founded by Shèsêj Tshil Grîd, who was culturaly Goblin.

Climate

Já̂chōs Rá́ńä Ni̋ēkēä has a yearly average temperature of 23°C (73°F), with its average temperature during the summer being a warm 30°C (86°F) and its average temperature during the winter being a cool 17°C (62°F). Já̂chōs Rá́ńä Ni̋ēkēä receives an average of 274 cm/y (107 in/y) of precipitation, most of which comes in the form of rain during the summer. Já̂chōs Rá́ńä Ni̋ēkēä covers an area of nearly 108 km2 (43 mi2), and an average elevation of 4116 m (13503 ft) above sea level.

Overview

Já̂chōs Rá́ńä Ni̋ēkēä was founded durring the early 12th century in spring of the year 1117, by Shèsêj Tshil Grîd. The establishment of Já̂chōs Rá́ńä Ni̋ēkēä was somewhat plagued by a lack of willing colonists, leading to Shèsêj Tshil Grîd electing to pay people to resettle in Já̂chōs Rá́ńä Ni̋ēkēä.

Já̂chōs Rá́ńä Ni̋ēkēä was built using the conventions of Goblin durring the early 12th century. Naturaly, all settlmentss have their own look to them, and Já̂chōs Rá́ńä Ni̋ēkēä is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Já̂chōs Rá́ńä Ni̋ēkēä is is constructed arround a series of broad canals mainstreets which form overlapping circles, with smaller strait roads linking the circiles to eachother at varrious points. The city is in posession of a finaly crafted dwarvern style fortified fighting wall, completer with lower, middle, and upper battlments for use in sloped-fire defence stratagies, murder holes, and statues which may or may not be constructs, and, of course, MERTICULATIONSshortsizename is one of the wealthiest and politicaly connected settlments in the world.. Astonishigly, the Ragnarock-era relics are in pristine condishion, as if they had just been finished before you laied eyes upon them.

Right off the bat Já̂chōs Rá́ńä Ni̋ēkēä hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Many of those buildings are schools, scriptoriums, and even one college. One can only wonder what knowledge the town has come into.

Civic Infrastructure

Já̂chōs Rá́ńä Ni̋ēkēä possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Já̂chōs Rá́ńä Ni̋ēkēä has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Já̂chōs Rá́ńä Ni̋ēkēä has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Já̂chōs Rá́ńä Ni̋ēkēä. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Já̂chōs Rá́ńä Ni̋ēkēä's parks.

Já̂chōs Rá́ńä Ni̋ēkēä has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Já̂chōs Rá́ńä Ni̋ēkēä.

Já̂chōs Rá́ńä Ni̋ēkēä has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Já̂chōs Rá́ńä Ni̋ēkēä has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Já̂chōs Rá́ńä Ni̋ēkēä has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Já̂chōs Rá́ńä Ni̋ēkēä has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Já̂chōs Rá́ńä Ni̋ēkēä has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Já̂chōs Rá́ńä Ni̋ēkēä has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Já̂chōs Rá́ńä Ni̋ēkēä has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Já̂chōs Rá́ńä Ni̋ēkēä's public wards, blessings, and other arcane systems.

Já̂chōs Rá́ńä Ni̋ēkēä has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.

Já̂chōs Rá́ńä Ni̋ēkēä possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Já̂chōs Rá́ńä Ni̋ēkēä's grid is powered by a boiler and turbine based power plant.

Já̂chōs Rá́ńä Ni̋ēkēä's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Já̂chōs Rá́ńä Ni̋ēkēä has a first rate hospital which caters to anyone in need of long term medical care.

Já̂chōs Rá́ńä Ni̋ēkēä has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Já̂chōs Rá́ńä Ni̋ēkēä has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Já̂chōs Rá́ńä Ni̋ēkēä's natural decorations nor waterways.

Já̂chōs Rá́ńä Ni̋ēkēä has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Já̂chōs Rá́ńä Ni̋ēkēä has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Já̂chōs Rá́ńä Ni̋ēkēä has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

While Já̂chōs Rá́ńä Ni̋ēkēä has a public leader, the real authority is hidden from outsiders. This ruler may draw their authority from rationales unacceptable to outsiders, they may have cowed the public authority into obedience, or they may have a mutually beneficial private arrangement with the official ruler.

Já̂chōs Rá́ńä Ni̋ēkēä's bank was built using a different architectural style from the rest of the town. The style used is characterized by their massive, monolithic and 'blocky' appearance with a rigid geometric style. It was best known for its rough, unfinished surfaces, unusual shapes, heavy-looking materials, straight lines, and small windows. Modular elements were often used to form masses representing specific functional zones, grouped into a unified whole.

In Já̂chōs Rá́ńä Ni̋ēkēä tiny harmless tornadoes plague the town.

The Thanatos Fey near Já̂chōs Rá́ńä Ni̋ēkēä are known to be a mutant strain of the creature.

Já̂chōs Rá́ńä Ni̋ēkēä's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves long periods of drunkenness to channel Truename Magic energies of tier 1 via oath swearing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 48
  • Farmers: 73
  • Farm Laborer: 121
  • Hunters: 98
  • Milk Maids: 67
  • Ranchers: 32
  • Ranch Hands: 70
  • Shepherds: 73
    • Farmland: 102907 m2
    • Cattle and Similar Creatures: 6399
    • Poultry: 76797
    • Swine: 5119
    • Sheep: 255
    • Goats: 51
    • Horses, Mounts, and Beasts of Burden: 2559

Craftsmen

  • Arms and Toolmakers: 49
  • Blacksmiths: 62
  • Bookbinders: 34
  • Buckle-makers: 35
  • Cabinetmakers: 56
  • Candlemakers: 91
  • Carpenters: 78
  • Clothmakers: 71
  • Coach and Harness Makers: 28
  • Coopers: 63
  • Copper, Brass, Tin, Zinc, and Lead Workers: 36
  • Copyists: 25
  • Cutlers: 22
  • Fabricworkers: 60
  • Farrier: 138
  • Furriers: 16
  • Glassworkers: 98
  • Gunsmiths: 51
  • Harness-Makers: 24
  • Hatters: 51
  • Hosiery Workers: 18
  • Jewelers: 28
  • Leatherwrights: 60
  • Locksmiths: 25
  • Matchstick makers: 41
  • Musical Instrument Makers: 39
  • Painters, Structures and Fixtures: 31
  • Paper Workers: 37
  • Plasterers: 35
  • Pursemakers: 43
  • Roofers: 28
  • Ropemakers: 26
  • Rugmakers: 25
  • Saddlers: 47
  • Scabbardmakers: 55
  • Scalemakers: 26
  • Scientific, Surgical, and Optical Instrument Makers: 16
  • Sculptors, Structures and Fixtures: 23
  • Shoemakers: 24
  • Soap and Tallow Workers: 78
  • Tailors: 138
  • Tanners: 31
  • Upholsterers: 37
  • Watchmakers: 34
  • Weavers: 69
  • Whitesmiths: 20

Merchants

  • Adventuring Goods Retellers: 17
  • Arcana Sellers: 17
  • Beer-Sellers: 34
  • Booksellers: 37
  • Butchers: 59
  • Chandlers: 69
  • Chicken Butchers: 78
  • Entrepreneurs: 25
  • Fine Clothiers: 69
  • Fishmongers: 69
  • Florists: 15
  • Potion Sellers: 40
  • Resellers: 91
  • Spice Merchants: 34
  • Wine-sellers: 50
  • Wheelwright: 39
  • Woodsellers: 24

Service workers

  • Bakers: 121
  • Barbers: 113
  • Coachmen: 37
  • Cooks: 127
  • Doctors: 53
  • Gamekeepers: 38
  • Grooms: 22
  • Hairdressers: 85
  • Healers: 66
  • Housekeepers: 71
  • Housemaids: 182
  • House Stewards: 79
  • Inns: 24
  • Laundry maids: 44
  • Maidservants: 91
  • Nursery Maids: 47
  • Pastrycooks: 85
  • Restaurateur: 98
  • Tavern Keepers: 116

Specialized Laborer

  • Ashworkers: 36
  • Bleachers: 23
  • Chemical Workers: 14
  • Coal Heavers: 52
  • In-Town Couriers: 58
  • Long Haul Couriers: 58
  • Dockyard Workers: 54
  • Gas Workers: 12
  • Hay Merchants: 21
  • Leech Collectors: 68
  • Millers: 56
  • Miners: 58
  • Oilmen and Polishers: 40
  • Postmen: 55
  • Pure Finder: 32
  • Skinners: 75
  • Sugar Refiners: 14
  • Tosher: 38
  • Warehousemen: 91
  • Watercarriers: 53
  • Watermen, Bargemen, etc.: 65

Skilled Laborers

  • Accountants: 33
  • Alchemist: 37
  • Clerk: 50
  • Dentists: 25
  • Educators: 70
  • Engineers: 35
  • Gardeners: 26
  • Mages: 19
  • Plumbers: 26
  • Pharmacist: 30
  • Professors: 11
  • Scientists: 19
  • Wizards: 11

Civil Servants

  • Adventurers: 25
  • Bankers: 35
  • Civil Clerks: 56
  • Civic Iudex: 29
  • Consultants: 16
  • Exorcist: 56
  • Fixers: 30
  • Kami Clerk: 48
  • Landlords: 46
  • Lawyers: 29
  • Legend Keepers: 41
  • Militia Officers: 232
  • Monks, Monastic: 73
  • Monks, Civic: 73
  • Historian, Oral: 56
  • Historian, Textual: 31
  • Policemen, Sheriffs, etc.: 60
  • Priests: 91
  • Rangers: 34
  • Rat Catchers: 41
  • Scholars: 39
  • Spiritualist: 48
  • Slayers: 14
  • Storytellers: 86
  • Military Officers: 85

Cottage Industries

  • Brewers: 77
  • Comfort Services: 91
  • Enchanters: 28
  • Herbalists: 28
  • Jaminators: 79
  • Needleworkers: 75
  • Potters: 41
  • Preserve Makers: 77
  • Quilters: 39
  • Seamsters: 170
  • Spinners: 73
  • Tinker: 29
  • Weaver: 62

Artists

  • Actors: 28
  • Architects: 10
  • Bards: 39
  • Costumers: 15
  • Dancers: 29
  • Drafters: 16
  • Engravers: 21
  • Fine Furniture Carpenters: 12
  • Glaziers: 25
  • Inlayers: 25
  • Musicians: 79
  • Painters, Art: 13
  • Playwrights: 27
  • Sculptors, Art: 22
  • Wood Carvers: 98
  • Writers: 82

Produce Industries

  • Butter Churners: 82
  • Canners: 79
  • Cheesmakers: 102
  • Ice Merchants: 11
  • Millers: 51
  • Picklers: 41
  • Smokers: 31
  • Stockmakers: 29
  • Tobacconists: 38
  • Tallowmakers: 59

9594 of Já̂chōs Rá́ńä Ni̋ēkēä's population work within a Foundational Occupation.

15494 of Já̂chōs Rá́ńä Ni̋ēkēä's population do not work in a formal occupation, but do contribute to the local economy. 511 (2%) are noncontributers.

Points of Interest

Due to a magical anomaly, Já̂chōs Rá́ńä Ni̋ēkēä is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.

POI

History

The the a coat of plates of Transmutation, an a coat of plates imbued with potent amounts of Transmutation energies was created in Já̂chōs Rá́ńä Ni̋ēkēä by in time immemorial, reportedly some time during the late 2nd century.

History